WORKSHOP
Particle FX In Houdini & Nuke
Build magical energy trails, procedural destruction, guided simulations, and cinematic composites while developing complete control over particle behavior.
36 Hours
In-Depth Training
123 Lessons
Structured curriculum
Assets Included
Project Files & Resources
Industry Expert Instructors
Learn from experienced VFX artists with real production experience.
Production-Ready
Build practical skills using techniques applied in professional projects.
Lifetime Access
Learn at your own pace and revisit the course anytime.
10k+ Students enrolled
Join thousands of artists learning Houdini with Voxyde.
WORKSHOP OVERVIEW
Master Cinematic Particle FX
Particle FX are some of the most versatile effects in visual effects, powering everything from magical spells and energy trails to explosions, destruction, and atmospheric simulations.
This workshop teaches the procedural workflows behind these effects using Houdini and Nuke. You’ll build complete shots from scratch while learning how to control particles, develop custom solver logic, combine simulations, and finish everything with cinematic rendering and compositing.
Particles
Volumes
Solaris & Karma
Compositing
Solvers
WHAT YOU’LL LEARN
Follow a structured learning path
Develop practical, production-ready skills through a structured sequence of modules and real-world projects.
Art-direct simulations
Particle Systems
In this workshop, you’ll learn how to build procedural particle systems that are easy to control, art-direct, and adapt to different creative challenges.
Rather than relying on presets, you’ll develop a solid understanding of particle behavior, custom forces, attributes, and solver workflows, giving you the confidence to design your own effects from the ground up.
✓ Particle Advection
✓ Custom Velocity Fields
✓ Procedural Motion
✓ SOP Workflows
Layer multiple simulations
Production FX Workflows
Throughout the workshop, you’ll learn how to layer particles with pyro, destruction, volumes, and secondary simulations to create effects that feel dynamic, believable, and rich in detail.
By understanding how these systems interact, you’ll be able to build more complex shots while maintaining full artistic control over every stage of the simulation process.
✓ Pyro Integration
✓ Destruction FX
✓ Secondary Simulations
✓ Production Techniques
Bring everything together
Rendering & Compositing
You’ll learn how to light, render, and composite your particle effects using Solaris, Karma, and Nuke, bringing every render pass together into a cohesive final image.
From shader development and atmosphere to AOV compositing and final color grading, you’ll follow the same workflows used to transform simulations into cinematic, portfolio-ready shots.
✓ Solaris & Karma
✓ Lighting & Look Development
✓ AOV Compositing
✓ Cinematic Grading
CURRICULUM
Explore the complete workshop
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Module 01
Intro & Fundamentals
You will learn:
• Workshop Introduction & Setup
• Houdini & Nuke Configuration
• Essential Nuke Tools & Hotkeys
• Volume Sampling & Gradients
• Particle Advection Theory
• Solver & Stepping Techniques
• Particle Deformation
• Layering & Workflow Fundamentals
Module 02
Bankai - Houdini FX
You will learn:
• Character & Scene Setup
• Beam FX & Pyro Simulation
• Particle FX Workflow
• Lightning Generation
• Procedural Fracturing
• RBD Simulation & Cracking
• Active Attributes & Debris
• Scattered Rock Simulation
• Smoke & Push Volumes
• Cloth Simulation
Module 03
Bankai - Rendering & Comp
You will learn:
• Solaris Material Setup
• Importing RBDs & FX into Solaris
• Debris, Cloth & Smoke Rendering
• Main Render & Render Passes
• Slap Comp & AOV Integration
• Fog, Lighting & Atmospherics
• Beam & Particle Compositing
• Wind Tunnel Effects
• Final Composite & Conclusion
Module 04
Demon Blast - Houdini
You will learn:
• Asset & Scene Preparation
• Shadow Trail FX
• Shockwave Effects
• Character Particle Simulation
• Pyro Integration & Refinement
• Particle Trail Generation
• Trail Rotation & Curves
• Source, Noise & Diffusion
• Trail Refinement
• Particle Trail Pyro
Module 05
Demon Blast - Rendering & Comp
You will learn:
• Solaris Environment & Lighting
• Character, Particle & Ember Rendering
• Slap Comp & Scene Assembly
• Sky, Ground & Character Integration
• Particle Trail Compositing
• Impact & Post Processing
• Final Polish & Conclusion
Module 06
Judgement Cut - Houdini
You will learn:
• Scene Setup & Remeshing
• Procedural Slice FX
• Main Slice Simulation
• RBD Integration
• After Slice Effects
• Aura FX (Pyro & Particles)
• Tornado FX
• Explosion FX
• Buildup FX
• Electric FX
Module 07
Judgement Cut - Rendering & Comp
You will learn:
• Solaris Render Layers
• Fog, Tornado & Atmospherics
• Aura, Explosion & Slice Particles
• After Slice, Electric & Flame FX
• Slap Comp & Scene Assembly
• Sky, Environment & Tornado Integration
• Additive Layers & Ghost Form
• Impact Frames & Distortions
• Final Polish & Conclusion
Module 08
Hero Load-Out
You will learn:
• Project Overview & Setup
• Scene & Geometry Preparation
• Driver Attributes & Curve Setup
• Hero Mesh & Masking
• Solaris Scene Assembly
• Lighting, Fog & Environment
• Render Layer Setup
• Slap Comp & FX Compositing
• Final Polish & Conclusion
Module 09
Sword Reveal
You will learn:
• Asset & Scene Setup
• Driver Attributes & Deformations
• Retiming & Noise Animation
• Additional Particles & Masking
• Render Layer Setup
• FX Render Passes
• Slap Comp & Environment Integration
• FX Layer Compositing
• Flares & Final Post Processing
Module 10
Cursed Sword
You will learn:
• Layer Overview & Setup
• Main Particle Simulation
• Particle Refinement
• Skull Animation & FX
• Outer Particle Effects
• Solaris Rendering
• Sky & Environment Integration
• Final Compositing & Polish
Module 11
UPDATE - Blade Erosion FX
You will learn:
• Vellum Setup & Erosion Simulation
• Gradient Masking Workflow
• Particle Simulation
• Circuit Generation & Animation
• Procedural Circuit Meshing
• Sci-Fi Texturing
• Tech Mask Creation
• Ambient Particle FX
• Solaris Rendering & Coat Layers
• Final Compositing & Polish
STUDENT WORK
Student Reviews & Results
I recently finished the Particle FX course which gave me the confidence to recreate a shot out of my favourite game cinematic “The Call” from League of Legends.
Most of the way the trails iterate, the procedural control and the comp tricks that make them feel magical came from going through this course.
More than the techniques though, it gave me the confidence to actually attempt high-level FX. That part is priceless. If you’re serious about Houdini POPs, this is the one I’d point you to.
Really happy that this project also won Editor’s Choice in the 30 sec Video Category at MAAC’s MCL
Big thanks to the Voxyde community for the constant help and feedback throughout the process!
READY TO START?
Particle FX In Houdini & Nuke
✓ 36 Hours of Training
✓ 123 In-Depth Lessons
✓ Downloadable Assets Included
✓ Lifetime Access
YOUR INSTRUCTOR
Razvan Ciobanu
VFX Artist & Instructor
Over more than a decade in the VFX industry, I’ve had the opportunity to work on projects for League of Legends, VALORANT, PUMA, Final Fantasy, and more. Throughout my career, I’ve focused on creating high-end visual effects while helping artists develop the technical and creative skills needed for production.
A NOTE FROM ANTON
Why I created this workshop
Particle effects have always been one of my favorite areas of visual effects because they offer so much creative freedom.
I created this workshop to share the workflows, techniques, and problem-solving approach that have shaped my own work over the years.
My goal is to help you build a strong understanding of particle systems so you can create your own effects, develop your own style, and bring more ambitious ideas to life.
FAQ
Frequently Asked Questions
This workshop is designed for artists who are already comfortable with the basics of Houdini. If you’re new to the software or aren’t sure you’re ready yet, we recommend starting with our free Houdini Learning Path, where you’ll build a solid foundation before moving on to more advanced, project-based courses.
Once enrolled, you’ll receive lifetime access to the course, including any future updates and improvements. Learn at your own pace and revisit the lessons whenever you need.
Inside the curriculum you will find an invitation link to our Discord server where you can learn together with other students, show us your progress, and ask any questions if you get stuck.
You can use the assets in personal and non-commercial projects. Feel free to use them in your demo reel, or showcasing any FX for personal projects. You are not allowed to redistribute the assets.
If you end up using them in your projects, consider a shout out on any social media platform.
Currently we have subtitles available in Chinese, Korean, Japanese, French & Spanish.
You can request a full refund within 28 days of enrollment. Simply send an email to rez@voxyde.com, and I’ll be happy to help.
Yes. If you’re interested in purchasing multiple courses, creating a custom bundle, or need team licenses, feel free to reach out at rez@voxyde.com and I’ll be happy to help find the best option for you.
Yes. If you choose the installment payment option, any valid discount code will be applied equally across all payments.
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