WORKSHOP
Motion Graphics In Houdini
30% Off Until September 9th • Code: MG30
Learn how to build, animate, and direct complete product commercials from scratch in Houdini. From procedural animation and effects to lookdev, lighting, and final shots.
25+ Hours
In-Depth Training
125 Lessons
Structured curriculum
Assets Included
Project Files & Resources
Industry Expert Instructors
Learn from experienced VFX artists with real production experience.
Production-Ready
Build practical skills using techniques applied in professional projects.
Lifetime Access
Learn at your own pace and revisit the course anytime.
10k+ Students enrolled
Join thousands of artists learning Houdini with Voxyde.
WORKSHOP OVERVIEW
Build commercials from scratch
This workshop is about learning how to create complete product commercials from scratch, directly in Houdini. From the first idea to the final shot, you’ll build the animation, environments, effects, lookdev, lighting, and rendering within a single connected workflow.
Across six projects, you’ll explore procedural techniques that give you control over every part of the process, helping you turn your own ideas into polished, fully art-directed commercials.
ATTRIBUTES
ANIMATION
VOLUMES
TRANSITIONS
CAMERAS
WHAT YOU’LL LEARN
Follow a structured learning path
Develop practical, production-ready skills through a structured sequence of modules and real-world projects.
Attribute driven animations
Procedural FX
Create complex motion and effects without relying on simulations for every shot. Learn how to use attributes and procedural workflows to precisely control movement, timing, and transformation.
Develop a practical understanding of procedural animation, from masks and falloffs to geometry-driven effects and flexible systems built for fast iteration.
✓ Building procedural animation from scratch
✓ Controlling motion with attributes
✓ Creating masks, falloffs & transitions
✓ Fast, flexible, art-directable workflows
Art-Direct reveals, morphing, transitions
Controlling transformations
Create seamless transitions between different objects using volumes, custom masks & object transforms. Learn how to control where transformations begin, how forms evolve, and how multiple objects move together.
Develop a practical understanding of morphing workflows, from blending between different states to art-directing the direction, timing, and behavior of complex animations.
✓ Procedurally animate object transforms
✓ Creating custom transitions
✓ Blend between different objects
✓ Art-directing complex volume-based motion
Look Development
Materials, Lighting, Rendering
Create production-ready visuals directly in Houdini. Learn how materials, textures, lighting, rendering, and compositing come together to define the final look of every shot.
Develop a complete understanding of the look development process, from building textures and materials to lighting scenes, rendering multiple passes, and finishing the image in compositing.
✓ Creating materials & procedural textures
✓ Lighting and rendering complete scenes
✓ Working with render passes & AOVs
✓ Compositing and final image development
CURRICULUM
Explore the complete workshop
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Module 01
Foundation Vol 01
You will learn:
• Camera basics, movement, and motion graphics camera setups
• Building flexible camera rigs
• Creating and using masks and attributes
• Instancing, scattering, orientation, and variation
• Lighting, materials, and texture-driven lighting
• Introduction to COPs and procedural image workflows
• Setting up scenes, lights, and materials in Solaris
• Adding procedural detail and preparing shots for FX
Module 02
Foundation Vol 02
You will learn:
• Path-based camera animation and camera tracking
• Retiming and controlling animation speed
• Working with keyframes and the animation graph
• Building advanced masks and transitions
• Using Transform Pieces for procedural animation
• Creating looping and repeating animations with Modulo
Module 03
Threads - Procedural Curves
You will learn:
• Building and manipulating procedural curves
• Creating growth, sweeps, twists, and curl patterns
• Controlling curve animation with masks and attributes
• Adding noise, variation, and secondary detail
• Creating knit and fabric-like patterns
• Using Vellum to add simulated motion and deformation
• Building multiple shots into a complete T-shirt reveal
• Creating procedural thread and fabric details
• Lighting, rendering, and developing the final look in Solaris
• Compositing and polishing the final commercial
Module 04
Chess transforms
You will learn:
• Setting up geometry for Transform Pieces
• Animating position, scale, and orientation procedurally
• Controlling the timing and direction of the transformation
• Using masks and attributes to art-direct the morph
• Creating secondary curves, dust, and fracture details
• Building multiple shots around a single transformation
• Creating materials, lighting, and renders in Solaris
• Compositing and polishing the final sequence
Module 05
Volumes morphing
You will learn:
• Preparing geometry for SDF-based transformations
• Creating custom masks to control the transition
• Building and controlling the SDF solver
• Using custom velocity to art-direct movement
• Adding additional control over timing and behavior
• Animating cameras and developing the transformation
• Preparing SDF geometry for rendering
• Creating masks, textures, and render layers
• Setting up and rendering shots in Solaris
• Building additional FX layers in Nuke and polishing the final image
Module 06
Scifi Logo Ident
You will learn:
• Building complex procedural textures in COPs
• Layering primary, secondary, and tertiary detail
• Creating custom texture channels and masks
• Building geometry-driven effects with curves and points
• Animating growth and movement procedurally
• Developing the central logo and surrounding geometry
• Creating multiple render and FX layers in Solaris
• Adding extra detail, rays, and depth-of-field effects
• Combining renders and building new FX layers in Nuke
• Compositing and polishing the final logo ident
Module 07
Chess King Reveal
You will learn:
• Building and shaping a custom pyro simulation
• Creating velocity fields, collisions, and secondary detail
• Using SDFs to control procedural growth and reveals
• Art-directing the timing and behavior of complex effects
• Building a procedural wrapping system from fractured geometry
• Using KineFX skeletons and skinning to animate the wrapping
• Creating variation and refining the final animation
• Developing multiple shots for a complete cinematic sequence
• Building emissive materials, render layers, and lighting in Solaris
• Compositing and polishing the final reveal
READY TO START?
Motion Graphics In Houdini
Offer ends July 13th
✓ 25+ Hours of Training
✓ 125 In-Depth Lessons
✓ Textures, Models, Project Files & Resources
✓ Lifetime Access
EXPAND YOUR TOOLSET
Companion Bundle
Expand your motion graphics toolkit with 4 specialized courses covering special scenarios.
• Vellum Disintegration
• Magical Freezing FX
• Crystal Shatter
• Sand Logo Reveal
$299
$440
Save $141 – Launch price
Available as an optional add-on at checkout.
YOUR INSTRUCTOR
Ciobanu Razvan
Houdini Instructor
Over more than a decade in the VFX industry, I’ve had the opportunity to work on projects for League of Legends, VALORANT, PUMA, Final Fantasy, and more. Throughout my career, I’ve focused on creating high-end visual effects while helping artists develop the technical and creative skills needed for production.
A word from Razvan
Why I created this workshop
For a long time, Houdini has been known as a tool for simulations and complex procedural effects. But as we’ve continued exploring it, it became clear that Houdini can be used for much more.
This workshop was built around the idea of using Houdini to create and direct complete product commercials from scratch. The goal is to share the workflows and ways of thinking that make this possible.
By combining procedural animation, attributes, geometry-driven effects, and simulations where they make sense, you can build flexible systems that give you more control over how your ideas take shape.
FAQ
Frequently Asked Questions
This workshop is designed for artists who are already comfortable with the basics of Houdini. If you’re new to the software or aren’t sure you’re ready yet, we recommend starting with our free Houdini Learning Path, where you’ll build a solid foundation before moving on to more advanced, project-based courses.
Once enrolled, you’ll receive lifetime access to the course, including any future updates and improvements. Learn at your own pace and revisit the lessons whenever you need.
Inside the curriculum you will find an invitation link to our Discord server where you can learn together with other students, show us your progress, and ask any questions if you get stuck.
You can use the assets in personal and non-commercial projects. Feel free to use them in your demo reel, or showcasing any FX for personal projects. You are not allowed to redistribute the assets.
If you end up using them in your projects, consider a shout out on any social media platform.
Currently we have subtitles available in Chinese, Korean, Japanese, French & Spanish.
You can request a full refund within 28 days of enrollment. Simply send an email to rez@voxyde.com, and I’ll be happy to help.
Yes. If you’re interested in purchasing multiple courses, creating a custom bundle, or need team licenses, feel free to reach out at rez@voxyde.com and I’ll be happy to help find the best option for you.
Yes. If you choose the installment payment option, any valid discount code will be applied equally across all payments.
Still have questions?
Not sure which course is right for you or have a question before purchasing? Feel free to reach out at rez@voxyde.com and I’ll get back to you as soon as possible.
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