Unlock the secrets behind cinematic shots! Master Houdini FX, shot assembly in Solaris & compositing in Nuke
3h 25m
Course duration
Course lessons
Cinematic Sandstorm
Houdini
Solaris & Nuke
About the course
Vellum & Ripple
We’re going to simulate the cape flowing in the wind using Vellum. Learn how to control source geometry to better suit the simulation.
Using the ripple solver we can fake wind blowing along the shirt. With this method we can very easily achieve fine details in wrinkles.
Pyro & Dust
The sandstorm is simulated using a very simple Pyro setup. Using only a few microsolvers we can achieve complex movement.
Using this pyro simulation we can now push particles that become the dust layer.
Solaris
After we have all FX we can assemble the shot in solaris. Here we also create some custom materials, do a quick lighting setup and separate all render layers with each respective AOVs.
Nuke
In the comp section we’ll bring all our renders together. We’ll go over best practices and some of my favorite nodes and workflows that I use on a daily basis.
Downloads
This download contains the Houdini and Nuke project files. You can also grab the renders from the link provided in the zip archive!
BECOME A MASTER
Learn more about the secrets of creating cinematic FX
HERO POWERUP
Create cinematic energy beams
CRYSTAL DESTRUCTION
Control demolition with RBDS
ANIME RUN FX
Create stylized simulations
STUDENTS FEEDBACK
Hello there 👋
I’m Rez and I’ve been working professionally in CGI for the last 12 years. During this time I’ve had the pleasure to work with amazing teams on various projects for League of Legends, Valorant, Puma, Final Fantasy and more! I’m here to teach you all the skills required to work on awesome projects.