Morph between complex shapes without worrying about topology, point counts, or geometry intersections.
Revealing Patterns with SDF
About
Learn how to create clean procedural morphing effects in Houdini using Signed Distance Field (SDF) volumes. In this free Houdini tutorial, you’ll build a shoe sole reveal while learning a production workflow that avoids the common problems of polygon-based morphs, including topology constraints, point matching, and self-intersections.
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