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Art-Directing RBDs in Houdini
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Assign materials by name in Solaris – Houdini Tutorial

Learn how to assign materials using the name attribute in Houdini Solaris. Create procedural materials and texture assignments with a simple setup.

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In this video we go over setting up a procedural system to build materials, assigning textures and populating shaders. Then we take a look into how to automatically assign materials in Solaris, using the name attribute from the geometry.

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Art-Directing RBDs in Houdini

Learn RBD workflows in Houdini, using VEX to art-direct destruction & motion, procedural assembly, secondary effects, and creature-scale simulations.
 

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