Cyborg Ninja Warrior

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Polycount : 20k

Model is made of 2 meshes: base & armour. Separate texture sets for each. Armour and helmet is combined but they share different uv tiles, using UDIM workflow. Can be easily separated and then the helmet can be a mesh of its own

Materials are overall spread over 3 UV tiles. 4k Textures that include: Base Color Roughness Emission Normal Bump Displacement map (for base mesh underneath armour)

The armor part can be subdivided due to clean topology to get finer edges.

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Standard Use License
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
zip /
110 MB