Mecha Panther

Model available here:
https://www.artstation.com/a/6410481

Mechanical Panther design with some organic features. Model contains 4 texture sets with UDIM Tiles for some medium-close details. Topology is SUB-D

Created with Zbrush, topology in Maya and textures in Substance Painter. Materials are 4k using metal roughness workflow. Textures for Color, Metalness, Roughness, Normals, Emission.

Quick rig created in Maya for poses and some basic animation.

Verts: 120k

Model available here:
https://artstn.co/m/rvO2k

Model available here:
https://artstn.co/m/rvO2k

T Pose

T Pose

3D Sketchfab preview

First sketches. Just laying out ideas. Mostly did these to get in the habit of sketching more.

First sketches. Just laying out ideas. Mostly did these to get in the habit of sketching more.

Refining shapes a bit.

Refining shapes a bit.

After break-up I isolated each piece and tried to refine the shapes. Dunno if this actually helped to be honest

After break-up I isolated each piece and tried to refine the shapes. Dunno if this actually helped to be honest

Zbrush progression. In hindsight the breakup was way too soon. Should've kept the mesh connected in the first stages

Zbrush progression. In hindsight the breakup was way too soon. Should've kept the mesh connected in the first stages

Environment test

Environment test

Also trying some different poses

Also trying some different poses

You can buy this model here:
https://artstn.co/m/rvO2k

You can buy this model here:
https://artstn.co/m/rvO2k

Run cycle test because why not