Use Vellum grains to create realistic snow behavior. Add extra elements to make it into a magical effect.
One subscription to unlock all courses.
duration of the course
⚙️ Nuke & Houdini
software needed to complete the course
level of difficulty
About the course
In this course we’re going to use vellum grains to create realistic snow behavior. We’ll talk about best ways to handle collisions and how to art direct the grains to get a specific look.
Then we’re going to create a snowy dust layer on top of the grains. This dust layer will react to our grains depending on various attributes and other sources we define.
We’re also going to create a bunch of swimming fish and use them to create colorful particle trails.
We’ll set up multiple render layers with different AOVs, and render everything in redshift.
In nuke we’re going to layer all our renders so we have complete control over each element. Here I’ll show you a lot of techniques to improve the final render.
We’ll use the UVs to bring extra textures, fine-tune individual AOVs, and add a few post process FX to complete the shot.
You will have all the geometry, assets & textures required included with the downloads.
The download archive also include the completed Houdini project file (ver. 19.5) and Nuke project file (ver. 13.2v4) – Please note that the Nuke project file is with the Indie version