In this tutorial we go over setting up a procedural system to build materials, assigning textures and populating shaders. Then we take a look into how to automatically assign materials in Solaris, using the name attribute from the geometry.
Houdini Solaris – Auto-assign Materials
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Houdini Solaris automates material assignments using USD, enabling flexible, procedural workflows. It supports dynamic material application, material overrides, and seamless shader integration. With real-time feedback and cross-software compatibility, Solaris efficiently handles large datasets and complex production environments.
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